Mentorship platform design

Simplifying mentor selection and scheduling for improved user experience.

MY ROLE

Solo UI/UX Designer

PROJECT TYPE

Case Study

SKILLS SET

Competitor analysis

User flows

Wireframing

Service mapping

Service mapping

High-fidelity design

Wireframing

High-fidelity design

SKILLS SET

Competitor analysis

User flows

Service mapping

Wireframing

High-fidelity design

01 UNDERSTANDING

Task

Design a user-friendly interface for a mentoring service, focusing on simplifying the process of selecting a mentor and scheduling an appointment.

Business Goals

Increase user engagement and trust in the mentoring platform, leading to higher mentor bookings and retention rates.

Mission for User

Easily find and book a mentor who matches their professional goals, preferences, and learning style, ensuring a productive and rewarding mentoring experience.

Target Audience

Professionals seeking mentorship, ranging from beginners starting their careers to experienced individuals looking to advance their skills or change industries.

Success Criteria

Success would be demonstrated through improved usability, positive user feedback, and alignment with the business goal of increasing mentor bookings and platform engagement.

My role involved:

✦ Conducting a comparative analysis of competitors to identify key opportunities and insights.


✦ Identifying user pain points and defining solutions to address them effectively.


✦ Developing a comprehensive service map to visualize the mentoring journey.


✦ Creating detailed user flows to ensure seamless navigation and interaction.


✦ Designing low-fidelity wireframes to establish the structure and layout of the service.


✦ Crafting high-fidelity designs aligned with the established design system for a polished, professional look.

✦ Conducting a comparative analysis of competitors to identify key opportunities and insights.


✦ Identifying user pain points and defining solutions to address them effectively.


✦ Developing a comprehensive service map to visualize the mentoring journey.


✦ Creating detailed user flows to ensure seamless navigation and interaction.


✦ Designing low-fidelity wireframes to establish the structure and layout of the service.


✦ Crafting high-fidelity designs aligned with the established design system for a polished, professional look.

✦ Conducting a comparative analysis of competitors to identify key opportunities and insights.



✦ Identifying user pain points and defining solutions to address them effectively.



✦ Developing a comprehensive service map to visualize the mentoring journey.



✦ Creating detailed user flows to ensure seamless navigation and interaction.



✦ Designing low-fidelity wireframes to establish the structure and layout of the service.



✦ Crafting high-fidelity designs aligned with the established design system for a polished, professional look.

02 CONTEXT

My task was to design a mentoring service platform catering to both beginners seeking foundational guidance and experienced professionals aiming to fill knowledge gaps or refine their expertise. The challenge was to create an intuitive and reliable experience for selecting mentors and scheduling sessions, addressing common concerns such as finding a suitable match and ensuring the time spent with mentors provides valuable outcomes.

My role was to design a seamless user journey that empowers users to confidently select mentors and book sessions tailored to their specific needs and goals.

03 DESIGN PROCESS STEPS

Phase 1 – Problem Identification and solution definition

Action: Mapped out user pain points, such as difficulty in finding suitable mentors and concerns about wasting time or money. Defined clear, actionable solutions for these issues.


Purpose: To establish a foundation for the service design by addressing real user challenges and aligning the design goals with user needs.

Phase 2 – Comparative analysis of competitors

Action: Conducted an in-depth analysis of existing mentoring services to identify their strengths, weaknesses, and opportunities for improvement.


Purpose: To gather insights into the market, understand user expectations, and pinpoint design opportunities that would give the service a competitive edge.

Phase 3 – Service mapping

Action: Created a detailed service map outlining the entire mentoring journey, from discovering mentors to scheduling sessions and providing feedback.


Purpose: To provide a visual structure of the service, ensuring all touchpoints were accounted for and the user experience remained seamless.

Phase 4 – User flows

Action: Designed user flows for key actions, such as searching for mentors, reviewing profiles, and booking sessions.


Purpose: To ensure intuitive navigation and eliminate friction points, guiding users effortlessly through the service.

Phase 5 – Low-fidelity wireframing

Action: Created wireframes for the main screens, focusing on layout, structure, and prioritization of key elements.


Purpose: To quickly iterate and test the initial design concepts before moving to detailed visual design.

Phase 6 – High-fidelity design in Figma

Action: Translated wireframes into polished, high-fidelity designs using the established design system.


Purpose: To deliver a professional, visually consistent user interface ready for implementation.

Phase 1 – Problem identification and solution definition

Problem

Problem

Problem

The primary challenge for the service is ensuring effective matching between mentors and mentees, as compatibility plays a key role in a successful mentoring relationship.

Solution

Solution

Solution

Personalized mentor selection: Provide mentees with the ability to select a mentor based on an input questionnaire. This ensures the matching process is tailored to their preferences, skills, and needs.

Simplified booking and mentor switching: Make the process of booking a mentor intuitive and flexible, allowing mentees to change their mentor with ease if needed.

Phase 2 – Comparative analysis of competitors

I analyzed the 3 main competitors and identified a number of their advantages and disadvantages that helped me in making decisions for my project.

Phase 3 – Service mapping

I identified the main points that a mentee must go through to successfully select a mentor:

Phase 4 – User flows

I started by mapping the user journey for a successful scenario. Then, I worked on alternate paths for cases where things don’t go as planned.

Link to Figjam file

The first flow reflects the process of finding a mentor (as a mentee):

Second flow reflects the registration/login in progress:

The third flow reflects the registration/login process from the main menu:

Phase 5 – Low-fidelity wireframing

I created low-fidelity wireframes to determine the placement and structure of key elements on each screen.

Next, I selected a suitable design system, prioritizing simplicity in elements and fonts to ensure a clean and clear presentation of information—crucial for a mentoring service. I then applied the chosen components and color scheme to the project.

Phase 6 – High-fidelity design in Figma

04 CONCLUSION

Project summary

This project focused on designing a mentoring service that streamlines the process of finding and booking mentors. Key features include intuitive navigation, detailed mentor profiles, and a seamless booking flow, all aimed at providing users with a straightforward and efficient experience.

The next step involves conducting user testing and iterating on the design to address any unclear areas and further enhance usability.

What I would like to do next:

  • Add scenarios for mentors, including flows for managing their availability and sessions

  • Implement the option to reschedule meetings or adjust schedules easily

  • Introduce group sessions with a mentor as a collaborative learning opportunity

  • Enhance the user questionnaire to gather more precise information, enabling highly targeted mentor recommendations

  • Add scenarios for mentors, including flows for managing their availability and sessions

  • Implement the option to reschedule meetings or adjust schedules easily

  • Introduce group sessions with a mentor as a collaborative learning opportunity

  • Enhance the user questionnaire to gather more precise information, enabling highly targeted mentor recommendations

  • Add scenarios for mentors, including flows for managing their availability and sessions

  • Implement the option to reschedule meetings or adjust schedules easily

  • Introduce group sessions with a mentor as a collaborative learning opportunity

  • Enhance the user questionnaire to gather more precise information, enabling highly targeted mentor recommendations

Let’s

connect!

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